SMARTCAR 5x5 SmartGames 2016

 

THE STORY BEHIND THE CREATION OF SMARTCAR 5X5


SmartCar 5x5 is basically a redesigned SmartCar, an educational puzzle I designed in 2009. Although I always loved the game concept of the original SmartCar, I never really liked the way it looked. The challenges were interesting enough for older kids, but because of the wooden basis, it looked like a toy for a child of age 3.





example of a Starter challenge/solution with 5 blocks




example of a Master challenge/solution with 5 blocks



So again, I tried to improve every aspect of the original game:


  1. 1)The new SmartCar has slightly smaller blocks, making it easier to manipulate by young kids.

  2. 2)The body of the car and wheels are now made of plastic. It’s now less heavy and it rolls now much better, without making irritating noises (kids can take care of that).

  3. 3)I added more variation to the challenges. There are now 2 separate challenge booklets included in every box: one for preschool children and one for primary school children. The challenges for preschool are similar to the original version. You need 4 L-shaped blocks to make a car as shown. But the challenges for primary school require the use of 5 blocks, including the new orange block. This makes those challenges much harder.

  4. 4)I simplified the game concept. In the original game every challenges was actually a double challenge. You had to fit the blocks in the wooden basis AND make sure that the eyes (which were printed on the blocks) looked forward. All other eyes needed to be hidden. This double challenge was a little too much for many young children. So in the new version the eyes are fixed to the body of the car, so that children can focus on the right position of the blocks.

  5. 5)The car looks now slightly less childish, so that children in primary school don’t feel themselves too old for it.

  6. 6)The car has a fifth wheel on the back. The only function of this wheel is to indicate very clearly the front and backside of the car in the challenge. In the previous version this was done by having a red and blue wheel. But for some children this hint was a little too subtle.


The result is a new version of SmartCar that is and a better puzzle and a better toy.

 


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Raf Peeters, January 2016

English/

2017

TEMPLE CONNECTION

SNOW WHITE

JUMP IN’

IQ-FOCUS


2016

LITTLE RED RIDING HOOD

PENGUINS POOL PARTY

PARKING PUZZLER

IQ-XOXO

DEDUCKTION

DINOSAURS MYSTIC ISLANDS

WALLS & WARRIORS

SMARTCAR 5x5

HIDE & SEEK PIRATES JR

HIDE & SEEK JUNGLE

NORTH POLE EXPEDITION

GHOST HUNTERS

ANTI-VIRUS MUTATION

2015

THREE LITTLE PIGGIES

BUTTERFLIES

IQ-BLOX

IQ-CANDY

PENGUINS PARADE


2014

QUADRILLION

BRAIN CHEESER

CITY MAZE

IQ-STEPS


2013

BUNNY BOO

VIKINGS BRAINSTORM

BACK 2 BACK

IQ-LINK

AB UNDER CONSTRUCTION

AB ON TOP


2012

TEMPLE TRAP

BILL & BETTY BRICKS

BEND-IT

IQ-FIT

NOAHS ARK

AQUABELLE


2011

PENGUINS ON ICE

TRUCKY 3

TROY

IQ-TWIST


2010

CHICKEN SHUFFLE

ANACONDA

CANNIBAL MONSTERS

SMARTCAR

SMARTPHONE


2009

TITANIC

DAY & NIGHT

2008

ROADBLOCK

METROVILLE

ALCATRAZ


2007

CAMELOT JR

CASTLE LOGIX

GOGETTER 4


2006

AIRPORT TRAFFIC CONTROL

HIDE & SEEK PIRATES

TOWER OF LOGIC INFERNO

DUOPUZZLE


2005

CAMOUFLAGE

HIDE & SEEK SAFARI


2001

GOGETTER 1, 2 AND 3