DOWN THE RABBIT HOLE - SmartGames 2019

 

THE STORY BEHIND THE CREATION OF DOWN THE RABBIT HOLE                                


Down the Rabbit Hole” is a new magnetic travel game I invented/designed in 2018 for SmartGames. Except for the product name this single player puzzle has nothing to do with “Alice in Wonderland”.


Already for many years I wanted to do something with holes and tunnels. It always fascinated me to know that there is another world underground, that you normally don’t see. A few years ago I went with my sons to a part of Belgium (de Voerstreek) where there are still badgers. We made a few walks with a guide, including one at night. Because it was raining, they didn’t hear us, so we came in close proximity to these animals. This was a very special experience. I don’t know if this inspired me or not. It could also have been the book “Watership Down”, that I read for my sons a few years ago...


AN UNDERGROUND ADVENTURE                             

The object of the game is to fit the 3 “ground” puzzle pieces on the game board, so that each species has it’s own home, separated from the other species. On top of that, each hole needs to have its own entrance/exit. The challenge shows you the position of the animals. There is 1 fox, 1 badger and 4 different rabbits. Some challenges show only rabbits, some show different animals. You can put the animals you don’t need for a challenge aside.



example of a challenge/solution with 3 species


At first the concepts sound similar to Smart Farmer, but the game play is completely different. In Smart Farmer the main problem is to keep the animals separated. The fences in Smart Farmer don’t occupy any squares on the grid. In Down the Rabbit Hole, the 3 “ground” puzzle pieces divide the game board in different sections, but they also cover part of the game board. So the hardest part of this puzzle is not to separate the animals, but to find a place for each puzzle piece. Because in each challenge these 3 puzzle pieces must be placed, contrary to Smart Farmer (where you only have to place the fences you need). Another difference to Smart Farmer is that you are allowed to create empty spaces on the game board (without any animals inside).



AN UNDERWATER ADVENTURE

The artwork is again made by my colleague Hans. I like it a lot, it’s very cute. He also illustrated another new magnetic travel game this year, named “Coral Reef”. The artwork is based on AquaBelle, but the challenges are similar to the ones of “Dora speelt verstoppertje”, an easy version of Hide & Seek Pirates we did many years ago. Coral Reef will replace the magnetic travel game WaterWorld, which was harder but used similar shaped puzzle pieces.


       



 


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Raf Peeters, January 2019

English/

2019

SMART FARMER

BRAIN TRAIN

ATLANTIS ESCAPE

COLOUR CATCH

DOWN THE RABBIT HOLE

CHICKEN SHUFFLE JR

SMARTCAR MINI

TOP SPOT


2018

SQUIRRELS GO NUTS!

ASTEROID ESCAPE

IQ-STARS

GOLDMINE

SLEEPING BEAUTY

CUBE PUZZLER GO

CUBE PUZZLE PRO

JUMP’IN XL


2017

TEMPLE CONNECTION

SNOW WHITE

JUMP IN’

IQ-FOCUS

2016

LITTLE RED RIDING HOOD

PENGUINS POOL PARTY

PARKING PUZZLER

DEDUCKTION

DINOSAURS MYSTIC ISLANDS

WALLS & WARRIORS

SMARTCAR 5x5

IQ-XOXO

HIDE & SEEK PIRATES JR

HIDE & SEEK JUNGLE

NORTH POLE EXPEDITION


2015

THREE LITTLE PIGGIES

BUTTERFLIES

IQ-BLOX

IQ-CANDY

PENGUINS PARADE

TANGOES PARADOX


2014

QUADRILLION

BRAIN CHEESER

CITY MAZE

IQ-STEPS

2013

BUNNY BOO

VIKINGS BRAINSTORM

BACK 2 BACK

IQ-LINK


2012

TEMPLE TRAP

BILL & BETTY BRICKS

BEND-IT

IQ-FIT

NOAHS ARK

AQUABELLE


2011

PENGUINS ON ICE

TRUCKY 3

TROY

IQ-TWIST


2010

CHICKEN SHUFFLE

ANACONDA

CANNIBAL MONSTERS

SMARTCAR

SMARTPHONE

2009

TITANIC

DAY & NIGHT


2008

ROADBLOCK

METROVILLE

ALCATRAZ


2007

CAMELOT JR

CASTLE LOGIX

GOGETTER 4


2006

AIRPORT TRAFFIC CONTROL

HIDE & SEEK PIRATES

TOWER OF LOGIC INFERNO

DUOPUZZLE


2005

CAMOUFLAGE

HIDE & SEEK SAFARI


2001

GOGETTER 1, 2 AND 3