CUBE PUZZLER GO - SmartGames 2018

 

THE STORY BEHIND THE CREATION OF CUBE PUZZLER GO                              


During the development of Cube Puzzler Pro (see previous page), I already started to work on a second version. Similar to all the IQ-puzzles I designed, this new version should be different enough from the PRO version and at the same time still be recognizable as a “Cube Puzzler”.


First I tried to find different ways to open a cube and transform it into a game board. One of the most obvious ways to do this, is by dividing it into 2 halves connected with a hinge. This results in a V-shaped game board, with surfaces angled 45°.


On a game board like this, it is also easy to build a stable cube, but not if the puzzle pieces are made of balls. So in this game the puzzle pieces are made of little cubes. Again the puzzle pieces are simple pieces, with pieces made of max 5 little cubes, all in the same plane. But this time you have 7 instead of 6 puzzle pieces.



example of a starter challenge/solution of Cube Puzzler GO


Originally the challenges showed again the top view. But this concept was too similar to the one of Cube Puzzler PRO. For that reason I changed the concept, so that challenges now show the front and backside of your cube (so 2 opposing instead of 2 adjacent sides). This makes the challenges really different from the ones of the PRO version. You can never see these 2 sides at the same time, so either you have to rotate your game board to combine the hints of one side with the ones on the other side. Or you have to rotate everything inside your head, which is not that simple because left becomes right and visa versa. This reminds me little bit of Back2Back but in 3D now.



example of a expert challenge/solution of Cube Puzzler GO


Harder challenges show more white squares. The color of those squares is not revealed and needs to be deducted by the player. The challenges from the master and wizard levels show only the frontside of the final cube.


This version is even easier to manipulate than the PRO version, because now you can manipulate the puzzle pieces from 4 sides. It also looks more straight forward and easier to understand. That’s why we suggest that people start with this GO version and why this game is for ages 8 and up, compared to the 10 and up for the PRO. But once you get used to the concept and puzzle pieces, the difficulty of the challenges of both Cube Puzzlers is very similar. Both games come with 80 challenges.

 

Raf Peeters, July 2018

English/


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2018

SQUIRRELS GO NUTS!

ASTEROID ESCAPE

IQ-STARS

GOLDMINE

SLEEPING BEAUTY

CUBE PUZZLER GO

CUBE PUZZLE PRO

JUMP’IN XL


2017

TEMPLE CONNECTION

SNOW WHITE

JUMP IN’

IQ-FOCUS


2016

LITTLE RED RIDING HOOD

PENGUINS POOL PARTY

PARKING PUZZLER

DEDUCKTION

DINOSAURS MYSTIC ISLANDS

WALLS & WARRIORS

SMARTCAR 5x5

IQ-XOXO

HIDE & SEEK PIRATES JR

HIDE & SEEK JUNGLE

NORTH POLE EXPEDITION

GHOST HUNTERS

ANTI VIRUS MUTATION

IQ-PUZZLER PRO


2015

THREE LITTLE PIGGIES

BUTTERFLIES

IQ-BLOX

IQ-CANDY

PENGUINS PARADE

TANGOES PARADOX


2014

QUADRILLION

BRAIN CHEESER

CITY MAZE

IQ-STEPS

2013

BUNNY BOO

VIKINGS BRAINSTORM

BACK 2 BACK

IQ-LINK


2012

TEMPLE TRAP

BILL & BETTY BRICKS

BEND-IT

IQ-FIT

NOAHS ARK

AQUABELLE


2011

PENGUINS ON ICE

TRUCKY 3

TROY

IQ-TWIST


2010

CHICKEN SHUFFLE

ANACONDA

CANNIBAL MONSTERS

SMARTCAR

SMARTPHONE

2009

TITANIC

DAY & NIGHT


2008

ROADBLOCK

METROVILLE

ALCATRAZ


2007

CAMELOT JR

CASTLE LOGIX

GOGETTER 4


2006

AIRPORT TRAFFIC CONTROL

HIDE & SEEK PIRATES

TOWER OF LOGIC INFERNO

DUOPUZZLE


2005

CAMOUFLAGE

HIDE & SEEK SAFARI


2001

GOGETTER 1, 2 AND 3


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